entertainmentgasil.blogg.se

Blender 3.0.0
Blender 3.0.0













blender 3.0.0
  1. Blender 3.0.0 for mac#
  2. Blender 3.0.0 update#
  3. Blender 3.0.0 software#
blender 3.0.0

Just check the box "Intersection" in the Left-bottom panel. Now you can use Boolean Intersection in boolean cut tool! Fixed a minor bug (using new feature on Edge mode) Then you can choose which object to add ! Draw a line, press spacebar to finish then press 6 key.ģ. You need to create a collection named "GM". You can add object at your drawn location !ġ. Now "Add Text" tool is upgraded and become "Add Object" ! You can scale and move the objects directly right in the option menu ! Now there are "Scale" and "Offset" option for Add Object tool !

Blender 3.0.0 update#

This update add extra feature to the last update! When you modify the object, the copies will be modified too! It is same as "Alt-D" copy of blender, linking the copied object. Now there are 3 axis Rotation, Scale and Offset. This update add extra features to Add Object tool : Just draw an rectangle, then press 6 key ! It will read the width + height from the rectangle for scale! Now you can draw "rectangle shape" to add object ! This is a powerful update for Add-Object tool !! Fixed OpenGL drawing problem for blender 3.0.0 (opengl calls are removed) Fixed minor bug for Line Slice function (bug caused by construction lines). It fixed some crash bugs (for P key plane rotation). This updated improved the stability of the grid plane system. It can be very useful for scene modeling task. (if the face is not facing any axis, it will has no effect) When using Global Alignment, the grids will be aligned to the global axis instead of face. Add a new "Global Alignment" mode ! (F6 key) Now if you use Maya keymap, you can hold Alt key to rotate the viewport without problem ! Now Grid Modeler is compatible to blender's "Industry Compatible" keymap ! (aka Maya keymap). For "Industry Compatible" keymap, fixed the problem in Selection Mode Now it correctly align to global axis when grid count is changed. Fixed some bugs for Global Alignment (F6 key). The grid plane does not shift when resized / grids count changed ! This value increase the backward height of the cutter, so the cut will be 100% "from top to bottom". However, sometimes the grid plane is shifted / the face is not planar, the cut will be "inside" the mesh. When you draw a shape and then bool cut, the shape will be extruded and cut into your mesh. Added a "Outer height" setting in Boolean Cut menu. This bug is caused by Maya-keymap-support added in previous updates.

Blender 3.0.0 for mac#

Fixed a bug for Mac keyboard support (Alt key + 7, 8 key, or key). (before this update, the size always change and trouble) Now the size of the plane is stable when you rotate it by P key. Improved the P key, grid plane rotation It fixed a grid bug occur on non-regular face The Cut-though option can be enabled anytime and stable. It is more stable and more useful in many cases. Now the Line Split function is powered by new code! The mirror copy horizontal direction, which can be changed by Ctrl + Click.įixed a bug for Left-Bottom Menu (there is a strange bug in blender menu system), changed to drop-down menu for better stability.įixed a minor bug for Line Split (when using mirror modifier) When using selection mode, you can press Alt + M to mirror copy all shapes. If you want to use it in game model, you can just bake it (Emit / Color only baking without light info)įixed a bug for Alt + M (mirror everything).I published a Basic Edge Shader for free, it can be used with the new Line Art function ! It can be used with Edge Shader to create Line based render easily ! Line Art function create very thin line-faces. Now ngon-fill and triangles-fill are merged into 1 key (with option for triangles-fill)Ģ key is assigned for a new function : Line Art ! Now you can delete the selected shape by macbook's delete key! (works for backspace key)įixed a small bug for the menu of Add Object tool (6 key). (there is some changes in the key-input event handling in blender 3.2)įixed a bug for Alt + N (mirror all shapes horizontally) They have some similar concept and advantages.įor background story and design concept of Grid Modeler,Īdded support for Blender 3.2.0.

Blender 3.0.0 software#

Then, Grid Modeler will become your helpful tool in blender.Īlso, if you used Google Sketchup, Fusion360 or other CAD software before, you may feel that Grid Modeler is familiar. Sci-fi, spaceship, robots, weapons, hard surface solid things Sword, shield, armor, when consistent scales and angles are needed Quick static objects for game, background things, buildings Grid Modeler is designed for speed modeling.

blender 3.0.0

It is designed to be an very advanced grid system. You can orient your grid plane by any directions. It is a new modeling workflow in blender. Grid Modeler let you Boolean Cut by drawn shape or Create mesh on top of each other. Grid Modeler is a convenient tool to create 3D model easily.















Blender 3.0.0